NewFont
From SwinGame
NewFont loads a font so the loaded data can be obtained from the game using the GameFont routine.
Warning: This must be called from the LoadFonts routine.
Where is it: GAMERESOURCES
Contents |
Languages
Pascal
procedure NewFont(fontName, fileName: String; size: Integer);
C#
private void Resources.NewFont(String fontName, String filename, int size);
Visual Basic .NET
Private Sub Resources.NewFont(ByVal fontName As String, ByVal filename As String, ByVal size As Integer)
Visual Basic 6
Private Sub NewFont(ByVal fontName As String, ByVal fileName As String, ByVal size As Long)

