GetTicks

From SwinGame

GetTicks returns the number of milliseconds that have passed. This can be used to determine timing operations, such as updating the game elements.

Where is it: SGSDK_CORE

Contents

Languages

Pascal

function GetTicks(): UInt32;

C#

public UInt32 Core.GetTicks();

Visual Basic .NET

Public Function Core.GetTicks() As UInteger

Visual Basic 6

Public Function Core.GetTicks() As Long

Example

Also See