GetTicks
From SwinGame
GetTicks returns the number of milliseconds that have passed. This can be used to determine timing operations, such as updating the game elements.
Where is it: SGSDK_CORE
Contents |
Languages
Pascal
function GetTicks(): UInt32;
C#
public UInt32 Core.GetTicks();
Visual Basic .NET
Public Function Core.GetTicks() As UInteger
Visual Basic 6
Public Function Core.GetTicks() As Long

