Version 3.0

SwinGame 3.0 is currently a work in progress.

What are we working on?


 * Animations - making it easier to animate images and sprites
 * Simplifying our job of maintaining multiple languages
 * Adding new programming languages - C, Objective-C
 * Better resource management built into all SwinGames
 * More consistent naming of functions and procedures

While we are still working on SwinGame the latest build, SwinGame 3 Beta, is working! You can get it now and try out the new functionality. If you find bugs please let us know by submitting an issue to our bug tracking system.

Download SwinGame 3 Beta...

The following features are still in development, and should make it into a future version of SwinGame 3:
 * Characters - easy to use characters with direction and state based animations
 * Our own maps, with a cross platform SwinGame Map Editor supporting rectangular and isometric tiles
 * A SwinGame GUI toolkit designed with simplicity and games in mind
 * Adding new programming languages - Python