FollowSprite

FollowSprite focuses the camera position to the specified sprite. You can specify the offset of the camera when calling the routine.

Pascal
Added in version 1.1:

In version 1.0:

C#
Added in version 1.1:

Visual Basic .NET
Added in version 1.1:

Visual Basic 6
Added in version 1.1: In version 1.0:

Also See

 * Sprite
 * MoveVisualArea
 * SetScreenOffset