Category:How To

The how to documents provide you with details of how to achieve a certain effect using the SwinGame API. Each of the articles provides an overview of how to achieve the desired result followed by examples from the different programming languages supported by the API.


 * Getting Started with SwinGame
 * Creating and Displaying the Game Window
 * Loading Resources
 * Drawing Images
 * Drawing Text
 * Sound and Music
 * Playing a Sound Effect
 * Playing Music
 * Handling Input
 * Handling Key Presses
 * Handling Mouse Input
 * Reading Text from the User
 * Working with Images
 * Working with Transparent Images
 * Drawing Animations
 * Working with Sprites
 * Creating and Drawing Sprites
 * Moving a Sprite using Vectors
 * Sprites with Rotation
 * Collisions
 * Detecting Sprite Collisions
 * Vector Collisions and Circles
 * Vector Manipulation
 * Rotating and Scaling a Vector
 * Creating a Vector Between Points
 * Other topics
 * Creating a Scrolling Background
 * Getting the Camera to Focus on a Sprite
 * Using Mappy to Create a Tiled Map
 * Resource topics
 * Artwork: Where to get Images - How to get images, graphics and photos for your game
 * Using Adobe Photoshop - How to create Artwork with Adobe Photoshop?
 * Artwork: Where to get Sound - How to make your game sound good
 * Artwork: How to create 3D - How to create simple 3d graphics.