CircleCollisionWithLine

CircleCollisionWithLine calculates the after-effect from colliding with the line. It will directly modify the value of the specified sprite's vector.

Pascal
Added in version 1.1:

C#
Added in version 1.1:

Visual Basic .NET
Added in version 1.1:

Visual Basic 6
Added in version 1.1:

Also See

 * LineSegment
 * Sprite
 * CircularCollision