Event

An Event is a tile area on the map that has been designated as a special spot. For example, you could use an Event as a player spawn point. You could use EventCount to find out how many Event1 Event's exist in the map, and then get the EventPositionX and EventPositionY of those Event1 Events.

This can be used for many things such as, Player Spawns, Enemy Spawns, Triggers etc.

An Event is whatever you want it to be, you could decide to use Event1 as the Player Spawn Point, and so, when you create your map, you would add an Event1 to the map in the place you want the Player to spawn.

Each Map can have up to 24 Events, list as follows.

Event1, Event2, Event3, Event4, Event5, Event6, Event7, Event8, Event9, Event10, Event11, Event12, Event13, Event14, Event15, Event16, Event17, Event18, Event19, Event20, Event21, Event22, Event23, Event24