CollisionDetectionRange

CollisionDetectionRange is an enumeration used to indicate the kind of collision being checked with the sprite collision routines.


 * CollisionRangeEquals - the collision range is equal to the specified line
 * CollisionRangeGreaterThan - the collision range is greater than the specified line
 * CollisionRangeLessThan - the collision range is less than the specified line

Also See

 * Sprite
 * HasSpriteCollidedX
 * HasSpriteCollidedY