CircleHasCollidedWithLine

CircleHasCollidedWithLine checks if the specified sprite has collided with the specified line segment. The sprite will be treated as a circle when checking a collision.

Pascal
Added in version 1.1:

C#
Added in version 1.1:

Visual Basic .NET
Added in version 1.1:

Visual Basic 6
Added in version 1.1:

Also See

 * LineSegment
 * Sprite