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Re: Basic graphical functions

Hi Pox and Sc4Freak, Well, I as you can tell from my last reply I don't totally agree that it bloats things too much (yes it does bloat things but there's always trade-offs especially in games), or that it makes code too messy (it's just an index to the right image for the particular scale or rotati...
by cwoodward
on Fri Mar 07, 2008 8:05 pm
 
Forum: Feature Requests
Topic: Basic graphical functions
Replies: 5
Views: 349

Re: Basic graphical functions

Nope, no hardware scaling or rotation yet. However, keep in mind that from a performance and image quality point of view (for sprite based 2D games) its a very good idea to pre-render rotated or scaled images and then load them in your game read to go. This way there is no need for hardware accelera...
by cwoodward
on Fri Mar 07, 2008 4:47 pm
 
Forum: Feature Requests
Topic: Basic graphical functions
Replies: 5
Views: 349

Re: Left-Right Mouse Button?

Hehe - oops! :lol: I'll fix that one now.
See Andrew about a wiki account too.
by cwoodward
on Sun Mar 02, 2008 2:55 pm
 
Forum: Pascal Bugs
Topic: Left-Right Mouse Button?
Replies: 2
Views: 320

Bring on the AI

Just saying hello - especially to those interested in AI for their games. My name is Clinton Woodward. I am also a lecturer at Swinburne (yes - I share an office with Andrew!) and I get the fun of teaching subjects such as AI for Games (and other things). I am also an AI researcher (the more traditi...
by cwoodward
on Sat Mar 01, 2008 10:27 pm
 
Forum: Introduce yourself
Topic: Bring on the AI
Replies: 1
Views: 208

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cron